Documentation v1.5 | Blender 4.x
Mouse-look Navigation™ User-guide
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Overview
This Blender 4.0 add-on enables ZBrush and FPS-like navigation inside 3D view-port
Mouse-look Navigation™ Blender 4.x add-on provides better usability and customization of basic 3D view-port navigation, in particular, ZBrush type of navigation and FPS-like movement. It's an alternative to Blender's default orbit/pan/zoom/dolly/fly/walk navigation. As such, it also adds an isometric view snapping via Alt+LMB
drag.
https://public-files.gumroad.com/i79wvesnss04qd2ypoftieagwwh8
Features
- ZBrush mode - mostly useful for tablet users, since it allows to use the same mouse button both for painting/sculpting and for navigation (depending on whether you clicked on geometry or on background)
- Easy switching between navigation modes without exiting the operator
- Changes to view-port can be cancelled from any mode
- FPS-like movement is available in all navigation modes
- Cross-hair is visible in all modes and has a different look when obscured
- Option to more easily prevent accidental view-port rotation in Ortho projection
- Different turntable/trackball algorithms and different fly mode (more FPS-like)
- Isometric viewport snapping
Upon installation, you can choose your preferred navigation via Blender or ZBrush preset or define your own under the add-on preferences
Thank you for your support!
Known issues
Known issues
- The "Blender" trackball mode doesn't actually behave like in Blender
- Ortho-grid/quad-view-clip/projection-name display is not updated
- Blender's Rotate Around Selection behavior is not exactly replicated in sculpt/paint modes and when editing text-curves
- Zooming/rotation around the last paint/sculpt stroke position is not supported
- Panning is not possible when view is locked to 3D cursor (Blender does not provide a way to control this offset)
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