XDECAL™ ****User-guide


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Decal Gizmo


When an active decal object is selected, a decal gizmo is displayed around it. It consists of the following elements:

Animation.gif

Move


Animation.gif

Move: the dashed rectangle around the decal. When you drag it, the decal will automatically snap (and get parented) to the object under the mouse; the new parent and the currently selected objects will also be set as the decal's projection targets (the original projection targets will also be included if the new parent is among them). The decal's Z-axis always aligns to the surface normal, but its rotation around that axis is determined by one of the following modes:

Rotate


Rotate.gif

Rotate.gif

Rotate: the curved icon at the corners of the gizmo. Rotates the decal around its Z axis

Scale


Scale2.gif

Scale: the angular icon at the corners of the gizmo. Scales the decal uniformly. If Alt was held at the start of the operation, either the "XY range" / relative size (for material-based decals) or the scale adjustment parameter (for object-based decals) will be affected instead of the object scale.

Flip


Flip.gif

Flip on axis

Curvature


ezgif-2-6291ae3557.gif

Curvature: the icon on the left side of the gizmo, shaped like the Greek letter Ω. Dragging the mouse will change the decal's X and Y curvatures

Project


Project: the grid/hash icon on the top side of the gizmo:

Depth


Depth above / Depth bellow

Depth.gif

Depth above